Opening Doors
At the end of Orbit, Sammy discloses to hisher trusted adults. As heshe does this, the player helps himher break down hisher psychological barriers to disclosure.
To represent this, Sammy, the player and hisher trusted adult travel through the spaceship, finding ways to open doors and activate elevators, which have been disabled by misguided robots. As they move through the spaceship, they encounter each of Sammy’s crew members, and Sammy privately discloses to each of them.